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We have reached the point where we take down the Alpha Playtest and start fully focusing on the upcoming demo version of Goblin's Die.


The demo will contain 1-2h of quirky and feature-ready goblin gameplay in a form of the first Act of the game.


Demo will contain sweet new features such as

  • Mutation Station

  • Quartermaster's Shack and

  • generally improved Hive upgrading.


As well as a huge visual update on character models, VFX, level design and lighting. Not to mention a bunch of new gear, materials, recipes and abilities. Enemy behavior and boss encounters fully reworked, of course.


Even if the playtesting phase is over, we still highly suggest you to join our Discord server!


We want to hear your feedback, opinions and ideas. Come chat and chill with the community and contribute to the shaping of the game. Or just keep updated on the progress of the game. Plenty of game art & concept posts.



We also have a Reddit page, if that is more your cup of berry grog.



See you at the demo launch!


Goblin out. ^o_o^

Development is running steadily towards our set goals.


We are getting some helping hands from couple of external environment artist, who will help us with the visual polish and design of the game world. Lighting included, so we can have varying moods for different regions realm. Obviously we are super excited about this and some screenshots are soon to come 8)


The enemy AI is also getting updated as we speak. There will be changes to the enemy movement and their targeting system logic.


And, the abilities have gotten their custom icons and the abilities themselves will be soon reworked properly.




Alrighty! It has been about two months since the last PT version. We’ve been busy making a lot of improvements and some additions to the game. The main focus has been on:

  • Quest System implementation

  • Updated UI art (most of it)

  • General improvements & tweaks all around

  • Bug fixes


This is the third and final playtest version before the Goblin’s Die demo.


If you have anything to comment on the game, please use the feedback form found in the Main Menu. Unfiltered honest feedback is what we are always looking for, because player feedback really helps us to shape the experience to its finest. Some patches are sure to come out before the demo.


Consider joining our Discord server or Subreddit if you want to interact with us and share your thoughts, suggestions and ideas. Links can be found in the page footer.



Stay tuned! 🧌



Devlog

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