

Supercell Co-Founder Backs New Finnish Studio Potion8 - Goblin’s Die Puts Underdog Goblins at the Center of the Action

Co-op action-adventure RPG to appear in Steam Next Fest (Feb 2026);
free demo available now on Steam.
Turku, Finland - January 7, 2026 - Potion8 today announced Goblin’s Die, a 1–5 player online co-op action-adventure RPG coming to Steam and revealed that the studio has received investment - and advisory support - from Supercell co-founder and former Creative Director Mikko Kodisoja.
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In Goblin’s Die, the goblins finally get the story. Players step into the boots of scrappy workers sent to recover the shattered pieces of a mystical artefact - not because they’re heroes, but because someone has to do the dangerous jobs. Out in the wilds, every run becomes a mix of improvisation and survival: scavenge whatever isn’t nailed down, jury-rig gear into a “class,” and somehow make it back alive.
Instead of fixed roles, goblins become whatever their gear turns them into - leading to oddball builds and chaotic co-op synergies. Everything dragged back feeds into the growing Hive, unlocking new tech and altering what future runs look like. Whether it’s a quick session or a longer adventure, every outing pushes the goblins - and their ramshackle world - a little further forward.
Potion8’s Creative Director and Co-founder, Janne Kodisoja, has been developing the idea behind Goblin’s Die for years. In his version of fantasy, goblins - usually treated as expendable enemies - become the heart of the story: scrappy, flawed, resourceful, and constantly improvising.​
“Goblin’s Die flips the traditional RPG power fantasy on its head,” said Janne Kodisoja. “Instead of legendary heroes, you’re a bunch of goblins trying to survive, mess things up, fix them again - and somehow pull it off together. There’s plenty of tongue-in-cheek humor, but it’s built on real co-op systems where teamwork matters - and everything you bring back helps the Hive evolve.”
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Investor and advisor Mikko Kodisoja says it was the team’s focus, execution, and the strength of the vision that convinced him to get involved. “Janne and I have played games together since we were kids, and Goblin’s Die reflects that shared love of action and RPGs. What really stands out is how nimble the Potion8 team is - testing ideas, improving systems, and responding to player feedback while still trusting their instincts. Launch is only the beginning”
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Goblin’s Die will take part in Steam Next Fest in February 2026, with a free playable demo already available. The game is planned to launch into Early Access following Next Fest, with systems and content evolving alongside the community.
Game details:
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Title: Goblin’s Die
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Genre: Co-op Action-Adventure RPG
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Players: 1–5 (online co-op)
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Platform: PC (Steam)
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Release model: Early Access
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Demo: Available now on Steam
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Planned release window: After Steam Next Fest (February 2026)
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Developer: Potion 8
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Location: Finland
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About Potion8
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Potion8 is a seven-person indie studio based in Turku, Finland. Goblin’s Die is the team’s debut title, developed with a strong focus on iteration, playtesting, and community feedback. Potion8 builds playful, character-driven co-op experiences rooted in improvisation, teamwork, and long-term replayability.
Press kit available via Impress:
https://impress.games/press-kit/potion-8/goblins-die
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Steam page:
https://store.steampowered.com/app/2602430/Goblins_Die/
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Trailer:
Press contact: